Ocarina Of Time Gc



When launching the game, you have the option between the regular Ocarina of Time or the Master Quest version. The regular game is like the one on N64. The Master Quest version has different/harder dungeon layouts. None of those versions are mirrored. Originally released as a bonus disc for those who pre-ordered The Legend of Zelda: Wind Waker, The Legend of Zelda: Ocarina of Time / Master Quest contains GCN versions of Ocarina of Time and the never-released 64DD title Ura Zelda, a remixed version of Ocarina of Time with harder dungeons.

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The Legend of Zelda: Ocarina of Time Master Quest

Developer(s)Nintendo EAD, Nintendo Software Technology
Publisher(s)Nintendo
SeriesThe Legend of Zelda
Platform(s)GameCube
Release date(s)JP November 28, 2002
NA February 18, 2003
EU May 3, 2003
Genre(s)Compilation
Mode(s)Single-player
Input methodsGameCube Controller
Compatibility5
Perfect
GameIDsD43P01, D43E01, GAMEA4, D43J01, D43U01, D43W01
See also...

Dolphin Forum thread
Open Issues
Search Google
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Originally released as a bonus disc for those who pre-ordered The Legend of Zelda: Wind Waker, The Legend of Zelda: Ocarina of Time / Master Quest contains GCN versions of Ocarina of Time and the never-released 64DD title Ura Zelda, a remixed version of Ocarina of Time with harder dungeons. These emulated versions of the N64 games have several technical improvements over the original N64 versions, such as 640x480 resolution and 480p Progressive Scan support.

  • 1Problems
  • 2Enhancements
    • 2.216:9
    • 2.330FPS

Problems

Flickering / Reading Disc Loading Bar

Setting XFB to Real fixes random flickering in some places and displays the loading bar on the 'Reading Game Disc' screen. Fixed with Hybrid XFB in 5.0-5874.

Enhancements

HD Texture Pack

Ocarina of time gc iso

Zelda 64 UHD v4.1: A complete HD/4K texture pack can be found here. The texture pack is fully retextured, but is still receiving revised updates. The texture pack contains textures for Ocarina of Time, Master Quest, Majora's Mask and several rom hacks.

Ocarina of time iso download

16:9

Ocarina Of Time Gc Iso

NA

30FPS

NA

Press D-pad Up Ingame to toggle between 20FPS and 30FPS mode. Needs 250% CPU Clock Override for both Ocarina of Time and Master Quest.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with The Legend of Zelda: Ocarina of Time Master Quest since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-13184(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r6787Windows 7Intel Core i7-950 @ 3.06GHzNVIDIA GeForce GTX 460DX9: Some minor texture glitches+overall grainy appearance.

DX11: No graininess, but texture errors since DX11 lacks EFB Copy to RAM and Real XFB.

r7358Windows 7AMD Phenom II 720 BE @ 3.2GHzATI Radeon HD 4850Works perfect with EFB Copy to RAMultramann
4.0.1Windows 7Intel Core i5-3570K @ 4.4GHzNVIDIA GeForce GTX 460OpenGL backend with 4x SSAA, 16x AF, Per-pixel lighting, Scaled EFB Copy and force texture filtering on. Perfect emulation. extra setting... EFB to RAM and texture accuracy to safe.Kilobytez95
4.0-2946Windows 8.1Intel Core i5-4460 @ 3.2GHzAMD Radeon R7 240With default settings, you can't go far without the game freezing while you play. Sometimes, this can be solved by pressing start, but it won't work most of the time. Otherwise, the game runs smoothly with no noticeable issue.Boring Kid Near the River
4.0-5827Windows 8.1Intel Core i7-4710MQ @ 2.5GHzNVIDIA GeForce GTX 860MDirect3D Backend, VSync enabled, 3x Native Resolution, 16x Anti-aliasing, Scaled EFB copy. Game fully playable at 20FPS, FPS never drops below ~15FPS. Minor menu glitches (minor tearing), barely noticeable. Slight audio glitches on first load at main menu. Slight FPS drops in areas with lots of activity, most noticeably escaping Ganon's tower. Final battle with Ganon is glitched, stages do not progress as they should; Link never uses light arrows, still beatable, just much harder.Gollum18
4.0-9399Windows 10Intel Core i5-6600K @ 3.5GHzIntel HD 530Did a 100% playthrough, no freezes aside from two lock ups probably due to fast forwarding with dual core on. Runs perfectly otherwise. Lag can be minimized easily by overriding CPU clock if wanted.PPLToast

Gameplay Videos


Nintendo Wii
  • Twilight Princess (Wii)(2006)
  • Link's Crossbow Training(2007)
  • Skyward Sword(2011)
GameCube
  • Ocarina of Time Master Quest(2003)
  • Collector's Edition(2003)
  • The Wind Waker(2003)
  • Four Swords Adventures(2004)
  • Twilight Princess (GC)(2006)
  • Virtual Console
    • Ocarina of Time(1998/2007)
    • Majora's Mask(2000/2009)
  • A Link to the Past(1991/2007)
  • The Legend of Zelda(1986/2006)
  • The Adventure of Link(1987/2007)
  • Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=The_Legend_of_Zelda:_Ocarina_of_Time_Master_Quest&oldid=171557'

    This hack aims at improving the original experience of Ocarina of Time by adding some QoL improvements by applying the ASM patches provided by the Ocarina of Time Randomizer project by Roman971 and its contributors. (NOTE: For a full list of the Credits per-dev, please check the ReadMe. Adult Link 3D model made by SkilarBabcock, with permission to use for this project: https://youtu.be/x6MIeEZIsPw)

    Time

    NB: Use an Ocarina of Time US 1.0 ROM for patching.

    Ocarina Of Time Gc Vs N64

    Main Features:

    • Text speed now goes 2 times as fast as the original, matching Majora’s Mask and Ocarina of Time 3D.
    • Text revamp, restored and revised based on subsequent releases of Ocarina of Time.
    • Fixed graves behaviour like in subsequent versions.
    • Properly center the “Navi” text in the C-Up button.
    • Collecting Gold Skulltulla Tokens no longer freezes the player but allows it to continue moving. This is similar to what happens in Majora’s Mask spider houses.
    • D-PAD can be used to quickly access ocarina and iron/hover boots.
    • Rupee color of the rupee count indicator now changes in color to reflect the wallet upgrade possessed.
    • Stone of Agony now works even without rumble. An icon will appear over the rupee count when in proximity of a hidden grotto.
    • Farore’s Wind does not get dispelled through time travel and can be used independently by child and adult Link.
    • The bunny hood now works like in Majora’s Mask boosting movement speed when worn.
    • Bombchu Bowling prizes now appear in fixed order instead of random (Rotation being: piece of heart, purple rupee, bomb bag capacity upgrade, bombs).
    • Fishing made easier by guaranteeing biting, but keeps the fish size RNG from the original game.
    • Biggoron has you wait 2 days instead of 3 to forge the Biggoron Sword.
    • Default Z-targeting is automatically set to HOLD by default.
    • Burning Kakariko cutscene now starts by entering Kakariko from any entrance instead of only the main one.
    • Song of Storms cooldown is removed, additionally it can be used in every ambient.
    • Warp songs and Farore’s Wind can now be used inside Gerudo Training Grounds and Ganon’s Castle.
    • Lab diving heart piece can now be obtained at all times.
    • Increased speed of block pushing.
    • Subscreen delay fix
    • Extended draw distance.
    • Requires All Medallions to unlock the bridge for Ganon’s Castle (original game only requires Shadow and Spirit).
    • Unlocked Tunics for Young Link.
    • Updated Young and Adult Link 3D models. Young Link is based on his MM 3D model, and Adult Link is a custom MM Adult Link 3D model made by SkilarBabcock, given permission by him to use for this project: https://youtu.be/x6MIeEZIsPw.
    • All other vanilla features (Rewards, Cutscenes and Animations) are retained.

    Master Quest Redux:

    • Same features as Ocarina of Time Redux by default
    • All Dungeons set to Master Quest layouts
    • Custom Master Quest title screen
    • MQ text dialogue colors
    • Change Button Colors: GC OoT Button Colors
    • Censored Fire Temple song from v1.2 and GC releases
    • Censored Gerudo textures from v1.2 and GC releases
    • Censored blood (Green) from v1.2 and GC releases

    But what if you want to have the censored Fire Temple in OoT Redux, and not exclusive to the Master Quest patch? Or you want the censored Gerudo textures, or you want a higher text speed (like 3x) or want certain features, and not others?

    Oot Gamecube Rom

    That can easily be changed, thanks to an amazing software called Patcher64+ Tool, which allows you to toggle whatever feature you want on or off according to your liking, so you can create your own custom Ocarina of Time / Master Quest Redux ROM! You can download the software here if you want to customize your own ROM patch:

    Ocarina Of Time Gc Iso

    Ocarina

    Zelda Ocarina Of Time Gc Iso

    N64

    Zelda Ocarina Of Time Gc Iso

    The tool depends on a computer with PowerShell support. Windows 10 is recommended, but other OS that can install PowerShell could also be used.